> For the complete documentation index, see [llms.txt](https://shitgame.gitbook.io/shit-game/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://shitgame.gitbook.io/shit-game/game/rankingmode.md).

# RankingMode

## Preparation

1. One ticket will be needed for each ranked game. You can find the tickets at “Store - Tickets “page in the game.
2. Each ticket package has different limited inventory. Anyone’s purchase will deduct a certain inventory. When the inventory turns to 0, all players will not be able to buy that ticket package until the next official replenishment.

<figure><img src="https://2942641735-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FU4sK6Y2RjeVUPDpS184Z%2Fuploads%2FRNaKbV7xVsp4UhEUgA5G%2Fimage.png?alt=media&amp;token=76691642-bbe0-4e1d-a9ec-181ae8d49d44" alt=""><figcaption></figcaption></figure>

| Ticket Amount | Price(Poop) | Average Price(Poop) | Total Limit | Daily Limit |
| ------------- | ----------- | ------------------- | ----------- | ----------- |
| 1             | 20000       | 20000               | Unlimited   | 999         |
| 20            | 400000      | 20000               | Unlimited   | 999         |
| 200           | 3960000     | 19600               | 200         | 2           |
| 2000          | 38000000    | 18000               | 100         | 2           |
| 10000         | 170000000   | 17000               | 20          | 1           |
| 20000         | 320000000   | 16000               | 10          | 1           |

## Reward

Rewards for winner: Gold*87, Exp*20, Poop\*22000, +30 leaderboard Credit

Rewards for loser: Gold*87, Exp*20, Poop\*18000, -10 leaderboard Credit

## Token Withdrawal Lock

<figure><img src="https://2942641735-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FU4sK6Y2RjeVUPDpS184Z%2Fuploads%2FfmMgFuuRua7peGIi9mrs%2Fimage.png?alt=media&amp;token=3679f1b9-232b-478d-8dc5-54f15e86631e" alt=""><figcaption></figcaption></figure>

1. The daily obtained tokens will be locked for 48 hours, and can only be withdrawn after 48 hours, but the in-game use of tokens will not be affected.&#x20;
2. The official team will count both the amount of locked token and the tokens available for withdrawal every 24 hours.

## Rules

<figure><img src="https://2942641735-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FU4sK6Y2RjeVUPDpS184Z%2Fuploads%2FO7XPl6v6blVjilktY0KK%2Fimage.png?alt=media&amp;token=e6367e99-3ca8-45a4-af73-1c33d5860c5e" alt=""><figcaption></figcaption></figure>

1. Each player has 5 lives for each game.&#x20;
2. Each life has 1200 HP.&#x20;
3. When the HP becomes 0 or the player falls off the playing field, one life will be deducted.&#x20;
4. When a player has 0 life, he fails and that’s the end of the game
